Description
GunJet Runner is a complete 2D arcade runner game developed in Unity, perfect for developers who want a ready-to-publish project with smooth gameplay and flexible customization options. The game delivers a fast-paced experience where players navigate through obstacles while the difficulty gradually increases, keeping gameplay engaging and challenging.
Customization is simple and developer-friendly. You can easily modify UI elements such as images, text, TextMeshPro components, and fonts. Sounds can be updated directly from the Assets and Sounds folders, while font files can be replaced effortlessly to match your own style.
The project supports multiple ad networks through GLEY Tools, allowing seamless integration of ads by simply updating ad keys and adding SDKs. It includes Unity Ads integration and is compatible with networks like AdMob, FAN, and IronSource, giving you flexibility in monetization.
Built using Unity 2022.3, the project is optimized for both mobile and desktop platforms, supporting 64-bit architecture for modern devices. The clean and well-commented C# scripts make it easy to understand, modify, and expand the game with new features.
A responsive UI system and shop manager are included, along with detailed documentation to guide you through setup, customization, and deployment. This makes it ideal for both beginners and experienced developers.
With ready-to-use systems and easy scalability, GunJet Runner helps you save development time and launch your arcade game quickly and efficiently.
🚀 KEY FEATURES 🚀
Complete 2D arcade runner game
Smooth and fast-paced gameplay
Increasing difficulty progression
Easy UI, sound, and font customization
GLEY Ads integration (AdMob, FAN, IronSource)
Unity Ads (Interstitial) included
Responsive UI and shop system
Clean and well-commented C# scripts
Easy to add new features
Supports mobile and desktop platforms
64-bit build support
Ready to publish
⚙️ REQUIREMENTS ⚙️
Unity 2022.3.6f1 or higher
Basic knowledge of Unity and C#
Ad network accounts (optional for monetization)